dinbror/blazy
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hey, be lazy
bLazy is a lightweight script for lazy loading and multi-serving images (less than 1.2KB minified and gzipped). It’s written in pure JavaScript why it doesn’t depend on 3rd-party libraries such as jQuery. It lets you lazy load and multi-serve your images so you can save bandwidth and server requests. The user will have faster load times and save data usage if he/she doesn't browse the whole page.
Table of Contents
1. Demo
2. Usage & API
3. Why be lazy?
4. Changelog
5. License
DEMO
More examples will come. In the meantime you can play with a basic example at codepen: http://codepen.io/dinbror/pen/HzCAJ
USAGE & API
INSTALL
You can install blazy.js with npm:
npm install blazy --save
or bower:
bower install blazy --save
CDN
If you don't want to host the script yourself you can link to the latest minified file:
//cdn.jsdelivr.net/blazy/latest/blazy.min.js
on jsDelivr.
Exchange latest
with the specific version number if you want to lock it in.
WHY BE LAZY?
- bLazy is used on big sites with millions of monthly visitors so it has been tested out in the real world.
- bLazy is written in pure JavaScript why it doesn’t depend on 3rd-party libraries such as jQuery.
- bLazy can lazy load all types of images including background images.
- bLazy can lazy load images depending on screensize (multi-serve images).
- bLazy can serve retina images on retina devices.
- bLazy can lazy load everything with a src like iframes, unity games etc.
- bLazy is lightweight, less than 1.2KB and less than 1.05KB if you don't need IE7- support.
- bLazy is AMD, CommonJS and Browser globals compatible.
CHANGELOG
v 1.5.2 (2015/12/01)
- Fixed minor bug where the error class was added when calling
revalidate()
. - Minor refactoring
v 1.5.1 (2015/11/14)
- Fixed toArray function so it now works in IE7 + 8 again. Bug introduced in 1.4.0. Thanks for reporting @imcotton.
- Fixed #41. Added options for validate and saveViewportOffset delay.
v 1.5.0 (2015/10/30)
- Added new feature. Now you can lazy load everything with a src attribute like iframes, unity games etc.
- Fixed #45. Now you can pass an option if you always want to load invisible images/elements.
- Fixed #49. Expanded the
load
function so it's now possible to pass a list of elements instead of only one element. Tested with getElementById, getElementsByClassName, querySelectorAll, querySelector and jQuery selector. - Fixed #63.
v 1.4.1 (2015/10/12)
- Fixed #60. An "Uncaught TypeError" when options is null introduced in the refactoring in version 1.4.0.
v 1.4.0 (2015/09/28)
- Fixed #56. Now it's possible to create multiple versions of blazy without overriding options.
v 1.3.1 (2015/02/01)
- Added support for CommonJS-like environments that support module.exports like node.
v 1.3.0 (2015/01/23)
- Fixed #34. Expanded public
load
function with force attribute, so you can force hidden images to be loaded. - Fixed #24, #32 and #35. Updated "elementInView" function with intersection check. Thanks @teohhanhui.
v 1.2.2 (2014/05/04)
- Fixed #15, when you resize the browser window in another tab bLazy didn't trigger new images in view. Thanks joshribakoff.
v 1.2.1 (2014/03/23)
- When lazy loading background images it now only updates the background-image css attribute. Thanks Saku.
v 1.2.0 (2014/02/15)
- Important note: renamed option multi to
breakpoints
because it's much more descriptive. - Added AMD support.
- Minor refactoring.
v 1.1.3 (2014/01/21)
- Fixed hardcoded retina check (isRetina = true).
- Fixed "Uncaught TypeError" when data-src is null. Instead it'll trigger the
error
callback.
v 1.1.2 (2014/01/03)
- New feature: After many requests I added the possibility to handle retina images (if you’re not doing retina-first).
- New feature: Now you can also lazy load background images.
- Added new option,
separator
. Used if you want to pass retina images, default separator is ‘|’. (data-src=“image.jpg|image@2x.jpg”).
v 1.1.1 (2013/12/27)
- Fixed #1, resize/scroll events may be detached when adding elements by ajax.
- Added new option,
errorClass
. Classname an image will get if something goes wrong, default is ‘b-error’. - Renamed option loadedClass to
successClass
so naming is aligned. Default is still ‘b-loaded’.
v 1.1.0 (2013/11/22)
- Renamed success callback from onLoaded to
success
. - Added onerror callback;
error
. - Added the possibility to pass multiple containers instead of one.
v 1.0.5 (2013/10/7)
- Fixed "Uncaught TypeError" when container isn't default (window).
v 1.0.4 (2013/8/29)
- Added null check so we won't try to load an image if it's missing a data source.
v 1.0.3 (2013/8/27)
- Added new option,
loadedClass
. Classname an image will get when loaded. - Added support for horizontal lazy loading.
- Reduced throttle time for validate.
v 1.0.2 (2013/8/7)
- Fixed typo in unbindEvent function.
- Added support for IE7 as promised (fallback for querySelectorAll).
v 1.0.1 (2013/8/6)
- Performance improvements.
- Added throttle function to ensure that we don't call resize/scroll functions too often.
- Cleaning image markup when image has loaded.
LICENSE:
Copyright (c) 2013-15 Bjørn Klinggaard. Licensed under the The MIT License (MIT).